"Wizard Game" Game Engine

· 83 words · 1 minute read

The “Wizard Game” Game Engine is a simple game engine I wrote for a game I never finished. The game was going to be called “Wizard Game”, so this is the “Wizard Game” Game Engine.

Building this engine turned out to be a great learning exercise. I got a change to dig into CMake, C++, SDL2, and OpenGL. The project includes an entity-component system, as well as rendering and physics subsystems. I’m quite proud of how this slightly unfinished project turned out!